ACognitive Approach to Game Usability and Design: Mental Model Development in Novice Real-Time Strategy Gamers
نویسندگان
چکیده
We developed a technique to observe and characterize a novice real-time-strategy (RTS) player's mental model as it shifts with experience. We then tested this technique using an off-the-shelf RTS game, EA Games Generals. Norman defined mental models as, "an internal representation of a target system that provides predictive and explanatory power to the operator." In the case of RTS games, the operator is the player and the target system is expressed by the relationships within the game. We studied five novice participants in laboratory-controlled conditions playing a RTS game. They played Command and Conquer Generals for 2 h per day over the course of 5 days. A mental model analysis was generated using player dissimilarity-ratings of the game's artificial intelligence (AI) agents analyzed using multidimensional scaling (MDS) statistical methods. We hypothesized that novices would begin with an impoverished model based on the visible physical characteristics of the game system. As they gained experience and insight, their mental models would shift and accommodate the functional characteristics of the AI agents. We found that all five of the novice participants began with the predicted physical-based mental model. However, while their models did qualitatively shift with experience, they did not necessarily change to the predicted functional-based model. This research presents an opportunity for the design of games that are guided by shifts in a player's mental model as opposed to the typical progression through successive performance levels.
منابع مشابه
Robust Opponent Modeling in Real-Time Strategy Games using Bayesian Networks
Opponent modeling is a key challenge in Real-Time Strategy (RTS) games as the environment is adversarial in these games, and the player cannot predict the future actions of her opponent. Additionally, the environment is partially observable due to the fog of war. In this paper, we propose an opponent model which is robust to the observation noise existing due to the fog of war. In order to cope...
متن کاملDeveloping a Leisure Development Model for the Elderly Based on Physical-Psychological Approach (Grounded Theory)
Introduction: The population of the elderly in Iran is growing rapidly. In the meantime، What is clear، this is That period of aging naturally، It has mental and physical problems. Therefore، mental and physical illnesses in this age group increase the cost of health care exponentially. The Purpose of this research developing an Elderly Leisure-Time Development Model Based on the approach Ment...
متن کاملA game theory approach for determining optimum strategy of claim resolution in construction projects
Claim is a big challenge for the contractors and the owners in construction projects. Claims are considered to be one of the most disruptive events of a project. A suitable claim resolution strategy can prevent the damages to the project and the involved parties. In this research, a mathematical model using game theory is presented to find the optimum strategy for resolving cost-related claims ...
متن کاملMultiplayer Game Frameworks for Crowd-Aware Co-design of Environments
This thesis proposes two different frameworks in the field of Games in Research. Contribution 1 Architectural design decisions stand to benefit by accounting for the presence and activities of human crowds that inhabit these spaces. Computational methods for simulating synthetic crowds provide a cost effective means of exploring and analyzing the design search space. However, crowd-aware archit...
متن کاملTeaching Object-Oriented Analysis and Design: A cognitive approach
In this paper, we introduce a model for developing training systems for object-oriented analysis and design, which we believe addresses the shortcomings of traditional design methods for interactive systems, when applied to this class of problem. Our chief premise is that the identification of the cognitive processes that precipitate the success or failure of an object-oriented analysis and des...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society
دوره 9 3 شماره
صفحات -
تاریخ انتشار 2006